Chapter -1
Introduction:
It goes without
saying that almost everyone enjoys the invention of the Internet. I cannot but
to admit that the Internet is the greatest invention in the 20th century. In
fact, today our global communication is functioning based on the Internet as it
transmits all kinds of information. Certainly, teenagers compose a major group
of the Internet users as they research for papers, chat with friends, read
e-mails, and so on. It appears to us that the Internet has become so convenient
to us that we can barely live without it; however, we might want to examine its
pros and cons to the younger generation.
Let’s start with
the pros. May I ask a question? Is here anyone younger than 30 not using the
Internet? If you raise your hand, then what are you doing right now? Obviously,
we use the Internet because we need it. We need the quick access to information
and knowledge. We need the convenience that the cyberspace offers. We can use
email, Skype, and MSN to communicate with friends for free. Of course there are
much more thing that we can do through the Internet. I’m not going to list
everything because I think most of them you already know. All what we got from
the Internet can be conclude in a word, convenience. And the convenience is
stronger enough to surpass all the cons that I’m going to tell you put
together.
One important
impact of the Internet to the younger generation is that it has changed the way
they communicate. Instead of hanging out with friends, teenagers had showed a
trend that they would rather stay at home and chat with each other. However, it
is not obviously good for health since sitting in front of their personal
computer chatting throughout their free time is not the best way to release
pressure. Furthermore, the Internet has become a major source of entertainment
for the younger generation according to the development of flash and web-based
games. Some youngsters are so addicted to it that they start perform poorly in
other fields, such as academy and athletics.
What is also worth noticing is that there is no certain way that can restrict the information on the Internet. It is saying that youngsters may receive all kinds of information without the ability of judging it, though it may sometimes be beneficial. Some invisible hazards are inside the internet world. Children sometimes go to the websites that contain violent, porn, and other inappropriate information. However, so far, there has been no good method to completely restrain information before it gets to the children.
Besides, I think
most of you have heard the tragic news, Emma Watson, the girl who acted as
Hermione Granger in Harry Potter movie series, was reported dead at age 19.
Shock, isn’t it? But it’s not true. It’s just another internet rumor, AGAIN.
What is real, and what isn’t? It’s a new challenge that our younger generations
are facing right now. Is it a bad thing, then? Some vote yes, but some says no.
The yes people alleged that our children are too young to distinguish the true
stories from the false ones, and they’ll easily get the wrong information and
the wrong concept of our society. On the other hand, there’s a theory called
the “New Darwin’s Law of Internet Selection”. That is, our children will learn
from the true and fake news by themselves, and therefore, they will get smarter
and smarter. Anyway I disagree with this law. I don’t think it’s a good idea to
dump our children in the wild and learn how to survive from the beasts instead
of me.
These certainly
showed some cons of the Internet; however, whether it is good or bad for the
younger generation still remains controversial.
Anyway, although
we create the Internet, do we really dominate the Internet? Or are we actually
dominated by the Internet while thinking that we dominate it. Twenty years ago,
we had to go to the real store to buy what we want. On the way to the store, we
might bump into a friend and had a nice chat. We might meet a hot clerk in the
store. Indeed, we can save our time buying things through the Internet now, but
we lose the chance to talk with people face to face. For what? What do we get?
Only more time on the Internet! The Internet has lowered the temperature of our
feelings. I don’t think an emotion is better than a real smile, or a real hug.
If we can meet, then don’t talk on the phone. If we can talk on the phone, then
do use MSN. Go out to the real world. Everything will be better. After all, we
are made by flesh, not by metal.
Chapter -2
Opinion:
The Young Generation, Interactive Media and Society:
The fusion between the mass media and the modern information
technologies resulted in a revolution that highlighted the enormous potential
in the area of human communication , among which was the development of the
World Wide Web (Internet) system. This network has expanded the style of human
interaction and has opened new areas of communication that humans never before
imagined. At the early stages of the development of media channels the mass
media played a marginal role in the community, and therefore did not receive
considerable attention. They gained importance as they developed; thus we note
that the development of photography led to the development of movies,
television, video and other means of storing and displaying visual information.
And the development of the telegraph led to the development of telephone and
gramophone, radio, and the different audio recording devices.
The Internet’s World Wide Web system began a quality revolution
in mass communication capabilities and led to the development of interactive
media and social networking. The new media technologies changed the pattern of
media communication in that it is no longer confined to messages sent in one
direction, usually from the state-owned channels or from other owners (individuals
or institutions) who have the financial and technical possibilities to operate
mass media channels
Theoretically, social interactive networking enables everyone
to interact with it and with its audiences. However, the reality is that there
are major obstacles and many caveats to such an interaction. Interactive media
play different roles, positive and/or negative, that simply cannot be
classified within any one of these roles
I must admit that I speak here about the interactive media and
their impact on the young generation from the perspective of the generation to
which I belong. I am moving into 75 years of age and cannot keep up with the
young people in their hurry to accept anything new before examining it. I am
not only older but I also was raised differently. My generation was raised to
think analogically while the young generation is socialized digitally and
expect their needs to be instantly satisfied. Hence, I cannot keep up with the
speed and ease of their dealing with the modern information technologies. I
also realize that they won’t accept my experience to restrict their vigor.
I cannot deny the great benefit of the social interactive
media in facilitating and accelerating the process of social networking.
However, I would like to focus on the impact of social media on the process of
socialization among the young generation and to explore the function of these
technologies as well as the role of their operators. These technologies allow
different uses that vary in benefit and function thus their use need to be
regulated by policies that generate from the needs of our societies and that
emerge or are in harmony with our culture.
Interactive media are double-edged swords. They can raise
important issues that help set the citizens’ agenda for public discussion. On
the one hand they can have a positive impact on public awareness and on the
other they can contribute to the erosion of social values or national
achievements. One cannot overlook the negative consequences of misusing these
social media by Arab youth. For example the indulgence in the social media by
the youth may result in deterioration of the public sphere, which causes the
young generation to neglect discussing the fundamental life issues facing their
society and instead turn to unethical and marginally useless issues. Among the
negative consequences of the indulgence in the social media is the weakening of
the Arabic language due to the new practice of using English letters in writing
Arabic.
The use of Arabic language in interactive communication is
vital for providing a good national education to the youth as well as to
preserve heritage for a language comprises, in addition to its vocabulary, of
the views and prejudices that are embedded in the culture’s values and norms. Many
linguists believe that using the mother language unconsciously leads to
adopting a distinctive way of thinking and an implicit cognition.
Interactive technologies differ from the traditional means of
communication in that they are harder to monitor and control by authorities,
and are easier to access by the average citizen. However, we cannot ignore the
fact that young people are not equal in the use of modern technologies. While
access to these means does not require significant financial or professional facilities;
it is influenced by many variables, including the state of language and
available technical capabilities.
The statement that everyone is equal in the use of social
media is imprecise. Individuals and countries vary widely in communication
capabilities. Technologically advanced individuals or countries, thus, can
manipulate the social media for their own benefit, and can attract youth to
engage in marginal or negative matters.
Interactive technologies have liberated the communication
process from many restrictions that limited the communication between
individuals and groups. Controlling these interactive technologies, although
difficult, is still possible, especially by states, groups or individuals who
have the knowledge and the advanced equipment and technology. And here lies the
danger of domination by the technologically and financially developed countries
over the underdeveloped countries and the danger of having commercial
institutions control the youth’s social media consumption habits. Interactive
media can elevate the level of culture in a community or reduce it for they can
develop certain cultural, social, and political relations as well as they can
break up others. Many research findings suggest that among the possible
consequences of heavy use of Facebook, for
example, may be damage of family ties and alienation. The accelerating
development in information technologies resulted in a media revolution and
created a new social reality that obliges officials and journalists to
understand and interact with it by overhauling the current media policies and
developing them to adapt to the new reality and to stimulate the role of modern
media to serve a society’s developmental needs.
Interactive media users need no occupational specialization
thus they are liberated from many constraints that limit the process of
communication. That’s why getting out of control be-came easy, while achieving
credibility and professionalism difficult. Destruction is easier than
construction; thus, we witness an increase in sectarianism and ethnic
disturbances.
My position here should not be interpreted as a call for
censorship of interactive media. What I call for is the need to guide youth
towards the production of quality and positive messages that corresponds to
this generation’s reality and not be contempt with the imported foreign
programs that alienate our youth. What I call for is to start producing
interactive programs that fit our needs and aspirations. I call for is the
rational use of interactive media and the development of policies that guide
the development of local interactive media.
The substantial amounts of mental energy generated by
interactive are produced or managed by transnational corporations. These
corporations control media channels in the developing countries thus the flow
of cultural and information messages flows from the core or the advanced
nations to the peripheral (i.e., developing countries) to use Immanuel
Wallerstein’s model.
This is how foreign cultures are spread among our youth and
thus the media institutions operating within the present world order contribute
to alienating national cultures. This is achieved through the so-called
“modernization process” that turns the attention away from local issues to
global ones. This process leads to the fading of traditional values and arts
that give character to the local culture. Thus we observe that local and global
cultures are being merged with the latter dominating.
In light of the vast development of human communication potential,
the role of mass communication needs to transform in a way congruent with our
national realities. This can be achieved by the development of Arab-oriented
media policies. A media policy is a set of principles and rules that guide
media systems in their behavior. Media policy development stems from the
analysis of existing practices and identifying them as well as formulating new
principles and rules to achieve desired goals.
Purpose communication aids in changing ways of thinking and
behavior, so we must develop or find positive roles for youth to help them
accept and promote positive change as well as contributes to the development of
local vision and practical plans for social development.
Ongoing debate about the role of the Internet and social
media is still in its early stages. No one can claim to have answers about the
dimension of this role and the extent of its impact and effectiveness. Social
interactive media are only one factor among many that influence mass popular
movements. There are several other political, economic, social and cultural
factors that must be taken into account.
Social media networking has created a new space for dialogue
and discussion. In addition to activating the public sphere for youth, which
the German sociologist Jorgen Habermas describes as “the sphere that allows
civil society to discuss and criticize ongoing issues” these interactive
technologies also contribute in activating what Tony Negri and Michael Hart
call a civil domain that generates a new political and social nature. It can be
said that interactive communication technology if well designed can help the
young generation to contribute, via the Internet, in the emergence of a new
consciousness that establishes new social development. Misuse of such technologies can lead to the alienation and loss of the
youth.
Building a young, productive and effective generation needs special
efforts to prevent reaching a situation where the state is unable to control
the interactive communication technologies financially, ethically or
humanistically. People in authority should set media policies that make social
communication media a server of humankind and not the reverse.
Experience has demonstrated that the real difficulty is in
what might be called the integration of technology with the social structure.
The adoption of social communication media produces new work set of rules, a
new production style and even a new content. These technologies are usually
imported from countries that are culturally different and might not necessarily
fit our own cultural mores or lifestyle. Therefore we should adapt the imported
technologies to our needs and demands.
The call for media policies and plans does not necessarily mean
central control by authorities, but a method for rational development of the
various interactive media activities. Good planning opens the door for possible
alternative proposals, allows flexibility, and provides opportunities for
creativity. Proper planning does not reject the traditional and interactive
practices because it is derived from the past. In instances when these
traditional media are not congruent with future goals they can be developed to
become integrated with the new communication channels and therefore become
appropriate for future goals.
The problem faced by Arab youth does not lie in the freedom
to access interactive media. The problem is in the lack of proper media
policies to link the different means of communication in society, which has
resulted in chaos in the communication sphere that enable foreign actors to
control our communication. The basic problem facing the activity of Arab youth
in the area of social media is the lack of positive and active involvement in
community issues.
Not setting plans and policies based on public interest to
interactive media has led to the transformation of our communication channels
into channels with divergent identities and values, into channels of social
division. What we witness today is media chaos where media neglect important
life issues and concentrate on cheap entertainment and do not give sufficient
attention to developing suitable environment for genuine interaction between
citizens. They give more attention to introduce structural development at the
expense moral and professional development.
As a result of the dominance of interactive media designed for
a generation different in culture and values from that of our youth generation,
our cultural exchange becomes less balanced. Thus our cultural status has
declined; it has become, within the present world order, just another commodity
similar to other material goods. As a result, Western values dominate our
social net-working. The most serious consequence is that foreign and alien messages
has become as important as our educational institutions and performs similar
socializing role as the family and the school, which has contributed to
intensifying our failures to build national schools as well as resulted in the
disintegration of our family institution and its entering a confused modernity.
Interactive media do not operate in a vacuum but within a
social reality. It must work within the context of social and moral
responsibility towards its society. It is an important factor in the formation
of mental cognition or awareness of a citizen’s perspective to her/his
community and to the world. The content provided by these interactive channels of
communication – be it cultural, recreational or other – does not necessarily
lead to knowing the truth, but rather it contributes to the formation of a new
“hyper reality” that leads to the alienation of our youth.
The alienation of the younger generation and its failure to
play an active role in the renaissance of our nations is inevitable unless
interactive media is adapted to our society and becomes a positive interactive
channel as well as a motivating force to improve the condition of youth, and
contribute to the development of a determined civil society that can rebuild
good citizenship.
To say that “media mirrors reality and does not determine it”
is imprecise. While the media derive the content of its messages from society,
it plays an active role in the refinement of such content and in setting the agenda
for public discourse. Arab youths have become the target of media influence
while, theoretically and morally, the youth should be the focus of media attention
and their concerns the main influencing factor in the selection of media
messages.
To achieve constructive participation of the young
generation, there is need to develop inter-active channels that are related to
society and its concerns. There is need to create interactive channels that
focus on the youth and that does not consider the youth as mere consumers and
observers Interactive media need to be revived and developed to play a positive
role in the upbringing of the younger generation by reassessing the role of
interactive communication in society and by rejecting financial commercial pressures.
Only then can the youth generation engage positively with interactive media
that are on advanced level of social responsibility. The new global media order
is the main tool of the dominant cultural order. This order is not only a
technology of dictation, but it is a new method of perceiving the world and
expressing it. This new perception contributes to the transmission of values
that are not relevant to developing countries. UNESCO statistics indicate that
the Arab TV channels import a large proportion of their programs from the West,
and most local Arab programs copy those imported ones, adopting their foreign
values because of the meager local human and technical capabilities in the Arab
media institutions.
The hegemony of foreign cultures on our interactive channels
and their content has led to the alienation of the young Arab generation rather
than facilitating their participation in society. This alienation is carried
out through providing a content that is not connected to the Arab cultural reality,
which prompts them to revolt against their own values and lifestyle.
Interactive channels can play an enormous role in distracting the youth from
their local problems and turn their attention away from their real social and
national problems to focus on imported foreign and superfluous ones.
The important question is: can we use the interactive
channels of communication differently so that Arab youth can maintain the
cultural traits of their community, as well as increase the opportunity of
active participation in activities that affect their lives? This can be
achieved through the realization that “cultural identity is the core essence of
peoples’ identity and the engine that feeds their cultures.” Improving our
cultural identity requires us to make an effort to control the progress of
technology before we are in a situation where these technologies control us.
Available information suggests that there is a vast gap between
what we know about problems and challenges facing Arab youth, and what we can
do about them. In order to increase the potential of young people to control
these problems and challenges we must recognize the eternal dilemma facing our
youth in their choice between the inevitability of living within a set of communication
rules and between their need for privacy and freedom, which is the basis for
any creativity. The right way for the young generation to become engaged in the
proper use of the Internet and its interactive technologies is to work within
clear plans and policies that link various social institutions, including the
interactive media, and the objectives of the society as a whole. The change or
“modernization” caused by interactive communication is ultimately a social
change. Adopting modern technologies does not mean that a society is modern;
such adoptions without a social plan may lead to neglecting other essential
developmental needs. Modernization is not achieved by adopting advanced
societies’ problems, which leads to neglecting the actual problems of the
society. The most important thing we are supposed to do here is to evaluate the
imported interactive technologies in light of the needs of our communities, and
to control the flow of programs and materials that may have a negative impact
on our youth. As well, we need to pursue good quality Arab cultural and media
production. In order to succeed in this quest, we must begin by enriching the
basic components of media and cultural production by providing support to
curricula and programs in media training centers and institutes. The fact that
Interactive technologies are relatively new may not allow the easy use of
Arabic language and this turns the Arab youth to foreign cultural programs and
values, which leads to a misunderstanding by Arab masses of their own traditions
and values. Every society has its own traditional popular channels of
communication; it would be a mistake not to rely on this rich media heritage
even when we take advantage of employing the modern Western channels to develop
and increase the effectiveness of our traditional channels.
From the correct and critical vision can the potential for
innovation and renewal can emerge. The need is for a vision that guarantees
that the community gets the necessary information and allows for the management
of modern technologies in a way that positive information is trans-mitted to
our youth.
Development of cultural identity among
the youth requires us to make the effort to develop policies that ensure the
correct use of interactive media. We must, in my opinion, highlight media and
cultural pollution issues the way we do with environmental ones. The Arab world
has not reached an advanced stage of industrialization, which is a leading
cause of environmental pollution, but it certainly has reached a very advanced
stage of importing media technologies that have the greatest impact in
contaminating our culture, our children and youth.
Chapter-3
Concept of Internet
addiction:
Internet addiction, as an impulse control disorder that does not
involve the use of an intoxicating drug and is very similar to pathological
gambling (B. Young, 2006). It is defined as a non-chemical or behavioural
addiction that involves human-machine interaction, that can be either passive,
such as viewing movies or active, such as playing computer games (Widyanto &
Griffiths, 2006). Moreover, Internet addiction is defined as a maladaptive use
of the Internet that can lead to social and functional impairment (Solomon,
2009).
The concepts of Internet addiction can be viewed from different
aspects such as according to Davis, Flett and Besser (2002) and Shapira,
Goldsmith, Keck, Khosla and Mcelroy (2000) inability of individuals to control
their use of the Internet, which then causes psychological, social, school,
and/or work difficulties. Commenting on the Psychological point of view,
Kandell (1998) argued that due to increasing tolerance to the effect of being
online, increase number of investment of sources on Internet related
activities, unpleasant feelings when off-line, and denial of the problematic
behaviours are main reasons for dependent on the Internet.
Chapter- 4
The impact of internet on the culture of the young generation:
I think that the
internet has a very bad impact on the culture. We are living in times when
everybody has access to tools that allow people to create music, pictures and
movies easily and then place them on internet, for anybody to see. While I find
the fact of people trying to open themselves to new ideas and doing something
artistic very positive, putting the effects of such work on the internet adds
chaos to the "cyber world". Young people have access to all the good
stuff and the bad stuff, and they have problems to tell which one is which.
They get tired, and they cultural taste gets worse. The effect of that - simple
culture, based on simple things. People are tired of trying to understand the
serious thing and culture, so they turn to all the cultural rubbish, which is
usually easy to master and attract young people who are looking for easy and
not complicated lives. Another thing is that young people doesn’t have
authorities, who would tell them what is good for them and what is not. They
get too much information every day, and without proper "filters", and
I mean the authorities interpretation, they just absorb the info, without
thinking about what it mean. The same is true for all the music, art, movies
and similar things that are made by amateurs and put on the net. That is what I
think. I tried to put it the easiest way I could, but the whole concept is hard
to put into words. What is your opinion?
Since the internet and
other media have been adopted and integrated into the daily lives of an increasing
number of young adolescents in Western countries, scholars and commentators are
debating the impact of these new media on the activities, social relationships,
and worldviews of the younger generations. Controversies about
Whether technology shapes
values, attitudes, and patterns of social behavior are not new. In the recent
past, the rapid expansion of television stimulated similar discussions of its
cultural and social effects. In this essay, I will briefly describe the sources
of the debate and its specific arguments regarding the role of the internet in
youth life. Then, I will describe some important trends in youth activities,
attitudes, and behaviors. The literature on the internet and youth culture
presents different views regarding the role of technology in society. Two major
perspectives are technological determinism and the social construction of
technologies.
Technological
Determinism:
The technological
deterministic view presents the internet as an innovative force that has
profound influence on children and youth; technology generates new patterns of expression,
communication, and motivation. In this view, various terms have been used to
describe this generation of youth, including “Net-generation,” the “millennium
generation,” and “digital natives.” 1
These labels attempt to identify a large group of young adolescents who grew up
during the expansion of the internet and from early childhood have been
immersed in a media-rich environment, using computers, playing online games,
constantly communicating and connecting with their friends by electronic
devices.
These youth create and
use digital spaces for social interaction, identity expression, and media production
and consumption.
Supporting this
perspective, scholars of media consumption have
described adolescents’ lives
as being characterized by media privatization in a multimedia environment.
In Western societies, young people’s cultural consumption includes
a large number of media artifacts such as television sets, VCRs, landline and
cell phones, video games, compact disc players, MP3 players, and computers.
Over time, households tend to acquire more than one media item. Adolescents
appropriate the media, and more and more media tools move from the public
spaces of the household to private places, from the living room to the
bedrooms, accumulating in the teenager’s room. Youth are described as having
created a bedroom culture that facilitates their media consumption without
parental supervision or limitation.
Acting in a media-rich environment and a
bedroom culture, the Net-generation or digital natives express different
values, attitudes, and behaviors than previous generations. These digital
natives are described as optimistic, team-oriented achievers who are talented
with technology. Immersion in this technology-rich culture influences the
skills and interests of teens in important ways. According to this view, they
think and process information differently from their predecessors, are active
in experimentation, are dependent on information technologies for searching for
information and communicating with others, and are eager to acquire skills
needed to develop creative multimedia presentations and to become multimedia producers
and not merely consumers.
Simply put, the argument is that the internet has created a new
generation of young people who possess sophisticated knowledge and skills with
information technologies, express values that support learning by experience and
the creation of a culture in a digital space, and have particular learning and
social preferences.
The notion of a Net-generation is consistent with a deterministic
view of the effect of technology on society. Technological determinism views
technology as an independent force that drives social change.4
Technology itself exercises causal influence on social practices, and
technological change induces changes in social organization and culture
regardless of the social desirability of the change.
Chapter- 5
Conclusion:
For youth, the Internet presents a
number of risks along with a multitude of opportunities. The research reviewed
suggests that some of the online risks facing youth are addiction, exposure to
inappropriate material, cyber bullying and sexual solicitation. Research is
only now beginning to determine which youth may be at most risk for online
addiction. With regard to treating addiction, cognitively based treatment
approaches have shown some success, but more research is needed. Research also
suggests that some youth may be more likely to be victims of online harassment
and sexual solicitation, suggesting that intervention efforts should target
high-risk youth as well as risky online behaviors.
Despite these risks, the research also suggests that the
Internet can be beneficial for youth. It provides a vehicle to promote
cognitive, social, and physical development. Although there are limits to which
the Internet can be used as a means of learning, health promotion, and intervention
delivery, nonetheless the Internet can be used to complement more traditional
methods of delivering treatment interventions. Overall, research suggests that
specific and targeted efforts may be needed to counter online risks in order
for youth to benefit from the many opportunities offered by the Internet.
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